Another PS5 Exclusive Delayed (For Good Reason) - IGN Daily Fix

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IGN 13 July, 2021 - 08:00pm 43 views

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Bethesda PS5 exclusive 'Ghostwire: Tokyo' is delayed until early 2022 | Engadget

Engadget 13 July, 2021 - 10:42am

An update on Ghostwire: Tokyo from @TangoGameworks: pic.twitter.com/hK3TF23A8o

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Bethesda’s PS5-Exclusive Ghostwire: Tokyo Delayed To 2022

Kotaku 13 July, 2021 - 10:15am

First announced at Bethesda’s 2019 E3 presser, Ghostwire: Tokyo is the latest game from the studio behind The Evil Within and its sequel, the aptly-named The Evil Within 2. Though not a horror game, it boasts a nightmarish premise: 99 percent of Tokyo’s population mysteriously vanishes, and you’ve gotta make it un-vanish. It’s a first-person action game. Not a whole lot else is known.

Development has hit some high-profile snags in the interim. Creative director Ikumi Nakamura, a game designer beloved in most corners of the internet, departed the project partway through development.

Read More: The Transition To PS5 And Xbox Series X/S, Six Months Later

Half a year in, the PS5 hasn’t had many truly exclusive platform showcases. This spring has seen two all-timers in Returnal and Ratchet & Clank: Rift Apart. Those follow the Demon’s Souls remake from launch day. And, of course, every console comes with a pre-installed copy of Astro’s Playroom (which, honestly, might be its best exclusive).

But there’s still a notable dearth, driven in part by the awkward transitional period between console generations. For a confusing second there, last fall’s Spider-Man: Miles Morales seemed like it could have launched as a PS5 exclusive, but it ended up releasing across generations. Upcoming tentpoles like Horizon Forbidden West will release on both PS4 and PS5, too.

Despite being published by Microsoft—following its industry-shaking acquisition of Bethesda—Ghostwire: Tokyo was slated to be one of the big upcoming exclusive showcases for the PS5, alongside another Bethesda-published game: Deathloop. That one’s still on track for a September 14 launch date. It’ll be exclusive to PlayStation 5 for one year.

Read More: All The Major Games Only Coming Out On Next-Gen Consoles

Bethesda’s PS5-Exclusive Ghostwire: Tokyo Delayed To 2022

The Verge 13 July, 2021 - 10:15am

First announced at Bethesda’s 2019 E3 presser, Ghostwire: Tokyo is the latest game from the studio behind The Evil Within and its sequel, the aptly-named The Evil Within 2. Though not a horror game, it boasts a nightmarish premise: 99 percent of Tokyo’s population mysteriously vanishes, and you’ve gotta make it un-vanish. It’s a first-person action game. Not a whole lot else is known.

Development has hit some high-profile snags in the interim. Creative director Ikumi Nakamura, a game designer beloved in most corners of the internet, departed the project partway through development.

Read More: The Transition To PS5 And Xbox Series X/S, Six Months Later

Half a year in, the PS5 hasn’t had many truly exclusive platform showcases. This spring has seen two all-timers in Returnal and Ratchet & Clank: Rift Apart. Those follow the Demon’s Souls remake from launch day. And, of course, every console comes with a pre-installed copy of Astro’s Playroom (which, honestly, might be its best exclusive).

But there’s still a notable dearth, driven in part by the awkward transitional period between console generations. For a confusing second there, last fall’s Spider-Man: Miles Morales seemed like it could have launched as a PS5 exclusive, but it ended up releasing across generations. Upcoming tentpoles like Horizon Forbidden West will release on both PS4 and PS5, too.

Despite being published by Microsoft—following its industry-shaking acquisition of Bethesda—Ghostwire: Tokyo was slated to be one of the big upcoming exclusive showcases for the PS5, alongside another Bethesda-published game: Deathloop. That one’s still on track for a September 14 launch date. It’ll be exclusive to PlayStation 5 for one year.

Read More: All The Major Games Only Coming Out On Next-Gen Consoles

Ghostwire: Tokyo Delayed to 2022, Citing Developer Health | Digital Trends

Digital Trends 13 July, 2021 - 09:49am

According to the statement, Ghostwire: Tokyo is being delayed for the health of the developers working on the game. “We want to get the game in your hands as soon as possible,” the message reads, “so you can experience the unforgettable version of a haunted Tokyo that we’ve been hard at work building. At the same time, we’re also focused on protecting the health of everyone at Tango. Our new release window will give us time to bring the world of Ghostwire to live as we’ve always envisioned it.”

An update on Ghostwire: Tokyo from @TangoGameworks: pic.twitter.com/hK3TF23A8o

— Ghostwire: Tokyo (@playGhostwire) July 13, 2021

Ghostwire: Tokyo was initially announced at E3 2019 during the Bethesda showcase with an eerie trailer that showed people disappearing from the streets of Tokyo as strange creatures take over. A gameplay reveal trailer for the game was also released last year, showing off some of its magic-filled supernatural combat and the monsters that players would fight against.

If you don’t remember Ghostwire: Tokyo‘s announcement, you may recall seeing the game’s creative director, Ikumi Nakamura, across the internet at some point. Her presentation for the game at Bethesda’s 2019 E3 conference gained immense popularity due to her wholesome stage presence.

Despite being published by Bethesda, and therefore owned by Microsoft, Ghostwire: Tokyo is still set to be a timed exclusive for the PlayStation 5, much like Deathloop. It is not clear when Ghostwire: Tokyo will come to other platforms.

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Ghostwire: Tokyo Has Been Delayed to Early 2022

Twinfinite 13 July, 2021 - 09:29am

Tangowork’s Ghostwire: Tokyo won’t make its planned release window this year. The developer took to Twitter earlier today to announce that it has been delayed until “early” 2022 in order to give the studio enough time to “bring the world of Ghostwire to life” as the team “always envisioned.”

An update on Ghostwire: Tokyo from @TangoGameworks: pic.twitter.com/hK3TF23A8o

— Ghostwire: Tokyo (@playGhostwire) July 13, 2021

If you’re unfamiliar with Ghostwire Tokyo, it was first announced back in 2019 during Bethesda’s E3 press conference. It is set to tell the tale of people mysteriously disappearing in Tokyo city. Here’s the official story description:

“GhostWire: Tokyo, a new action-adventure game brought to you by the team at Tango Gameworks.

After strange disappearances hit Tokyo’s population, it’s up to you to uncover the source and purge the city of a strange, new evil. Armed with your own mysterious spectral abilities, you will face down the occult, unravel conspiracy theories and experience urban legends like never before. Don’t fear the unknown. Attack it.”

If you’d like to see more you can enjoy the original reveal from all the way back at E3 2019 and the previous gameplay trailer. There’s also another about petting dogs, which is obviously an incredibly important gameplay feature that we couldn’t possibly live without.

Ghostwire: Tokyo delayed to ‘protect the health’ of its creators

Polygon 13 July, 2021 - 09:28am

PS5 and PC horror game now coming in ‘early 2022’

“We want to get the game in your hands as soon as possible so you can experience the unforgettable version of a haunted Tokyo that we’ve been hard at work building,” the developer said. “At the same time, we’re also focused on protecting the health of everyone at Tango. Our new release window will give us time to bring the world of Ghostwire to life as we’ve always envisioned it.”

An update on Ghostwire: Tokyo from @TangoGameworks: pic.twitter.com/hK3TF23A8o

Tango Gameworks said it will show more of Ghostwire: Tokyo “in the coming months.”

Ghostwire: Tokyo was first announced in 2019 at publisher Bethesda Softworks’ E3 press event. The modern-day horror game garnered attention not just for its developer pedigree, but due to former creative director Ikumi Nakamura’s charming on-stage presence. Nakamura has since left the project and Tango.

The story of Ghostwire: Tokyo involves strange disappearances in Tokyo; it’s up to the player to uncover the source of that phenomenon and “purge the city of a strange, new evil.” Players will wield spectral abilities as they face an occult threat and unravel conspiracy theories and urban legends, according to the game’s official description.

Ghostwire: Tokyo is, like Arkane Studios’ Deathloop, a timed PlayStation 5 exclusive that’s also coming to Windows PC. An October 2021 release window was revealed earlier this year by Sony Interactive Entertainment, but Ghostwire: Tokyo never had a firm announced release date.

Tango Gameworks was founded in 2010 by former Capcom employee Shinji Mikami. The team released The Evil Within in 2014 and The Evil Within 2 in 2017 through parent company Bethesda Softworks, which is now owned by Microsoft.

Ghostwire: Tokyo Delayed to Early 2022 - IGN

IGN 13 July, 2021 - 09:06am

Announced on Twitter, developer Tango Gameworks thanked fans for their patience, and promised to show more of the supernatural action game in the coming months. "Our new release window will give us the time to bring the world of Ghostwire to life as we've always envisioned it," read the statement:

An update on Ghostwire: Tokyo from @TangoGameworks: pic.twitter.com/hK3TF23A8o

While no specific reasoning was given for the delay, protecting the health of employees could come down to COVID-19 related production problems (particularly amid a recent spike in cases in Japan), or avoiding crunch culture at the studio. It may well refer to both.

Ghostwire: Tokyo was previously set to launch for PS5 and PC this year. It's the newest game from legendary director Shinji Mikami and his Tango Gameworks studio (The Evil Within) and, while it includes horror motifs, it's more of an action-adventure game.

It's far from the only game delayed this year, and it's a trend that's set to continue. Ghostwire isn't even the first game delayed today, with Just Cause Mobile also seeing an unexpected push into 2022.

Ghostwire: Tokyo Release Delayed Until 2022 - Siliconera

Siliconera 13 July, 2021 - 06:00am

Tango Gameworks announced that its supernatural ghost-fighting game Ghostwire: Tokyo will be delayed. Originally scheduled for a late 2021 release window, the timing has been shifted into “early 2022.” In a statement delivered via the game’s official Twitter account, the studio cited the challenges posed by “protecting the health of everyone at Tango” as a factor in the decision to delay the game.

An update on Ghostwire: Tokyo from @TangoGameworks: pic.twitter.com/hK3TF23A8o

— Ghostwire: Tokyo (@playGhostwire) July 13, 2021

The statement also thanked fans for their patience, promising that Ghostwire: Tokyo would deliver an “unforgettable version of a haunted Tokyo that we’ve been hard at work building.” Though detailed information on the game is relatively scarce, it’s known that it will take advantage of the features of the PS5’s Dualsense controller. It will also have dogs to pet.

The ongoing COVID-19 coronavirus pandemic impacted game development worldwide, and Ghostwire: Tokyo isn’t an outlier when it comes to facing delays as a result of the pandemic’s effects. Polyphony Digital’s Gran Turismo 7 was pushed into 2022 by the measures needed to sustain development while maintaining safety measures. Bandai Namco’s Tales of Arise will also arrive in September 2021, despite being in the final stages of development as far back as late 2020. Square Enix also began implementing remote work support on a “permanent and core” basis in 2020.

Ghostwire: Tokyo is in development and is scheduled to release in early 2022. It will release on the PlayStation 5 and PC.

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