Ghost Of Tsushima Iki Island Expansion Guide - Haiku Locations


GameSpot 20 August, 2021 - 09:53pm 57 views

What is Ghost of Tsushima bonus content?

The Bonus Content contains the director's commentary. The Ghost of Tsushima Director's Commentary is a 45-minute video featuring a roundtable between the game's developers. hotukdeals.comGhost of Tsushima Bonus Content - free via PlayStation @ Playstation Store - hotukdeals

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Ghost of Tsushima Director’s Cut: Official merchandise

PlayStation.Blog 21 August, 2021 - 03:40am

Not when other companies are doing it for free

If you've read our Ghost of Tsushima: Director's Cut review, you'll already know that we're big fans of the new Iki Island expansion. We'd go as far to say that Jin's new offshore adventure is worth the price of admission alone — but the reality of the situation isn't so simple. Having played the entirety of the expansion on PlayStation 5, there's no question that Sony is overcharging for the next-gen upgrade — and it's not a good look.

This whole debate exploded back when Director's Cut was first announced. We penned a surprisingly controversial reaction article, saying that Sony's approach to this particular upgrade was all wrong — and now, we feel like that initial take has been validated. Simply put, Sony shouldn't be charging extra for Ghost of Tsushima: Director's Cut's PS4 to PS5 upgrade.

The following features are exclusive to Director's Cut on PS5:

Essentially, Sony is saying that these exclusive features are worth the extra dosh. And to be fair, the haptic feedback is pretty cool (as noted in our review). But there's no getting away from the fact that other developers have implemented similar PS5 updates for free. Heck, some studios have gone above and beyond; Metro Exodus received haptic feedback and a complete graphical overhaul with its PS5 upgrade, and players didn't have to pay a penny if they already owned the game on PS4. And that's just one example of many.

The bottom line is that we're perfectly fine with paying for the Iki Island expansion — it's excellent. But if you want to upgrade Ghost of Tsushima PS4 to Director's Cut PS5, you're forced to pay an extra $10 (it costs $19.99 to upgrade from PS4 to PS4). Sony is squeezing wallets here, and it's very hard to justify.

Indeed, the tech heads at Digital Foundry agree. In their latest video, they go over everything that Director's Cut does on PS5, and they arrive at the same conclusion. Unless you really care about that haptic feedback — or the full Japanese lip sync — then you might as well just grab Director's Cut on PS4 for $10 less.

So what do you think? Should Sony be charging for these PS5 exclusive features, in a world where other companies are doing more for free? Don't be a ghost in the comments section below.

About Robert Ramsey

Robert's been a dedicated PlayStation fan since the days of Tekken 2, and he still loves a good dust up. When he's not practising combos, he's usually getting lost in the latest 100-hour RPG, or, y'know, replaying The Witcher 3.

Comments (59)

Couldn't agree more! The need to pay extra, just to use the features of the console I've forked out £450 for is

Yep, 100% agree with this. It is just money grabbing from the people who are most likely to be your biggest fans.

The upshot for me personally is that I am waiting for this to go on sale down the line or I will buy it 2nd hand and Sony will get even less from me.

I'm less and less bothered by having a game at launch because I just don't have time to play them all and stuff like this just means I will play something else instead.

The price may not be justified but surely at the same time, there are players out there who will pay for this so why shouldn't Sony charge for the upgrade? If other companies want to give upgrades away for free then great, it benefits consumers but not necessarily the company themselves (except maybe PR).

As a consumer we have the right not to buy or wait until the price inevitably drops and buy it then.

I decided to skip the upgrade, the PS4 version already looks great and runs at 60 fps, those new features aren’t worth the £10 for me anyway.

Not a fan of a game, so it doesn't really bother me that much as I won't be playing it anyway. The pay wall for the upgrade is shameful tho and I am glad it doesn't go well with fan base.

Edit. There is some kind of 22gb patch for the game on my ps5 tho. I didn't update it, but it prompt it for me yesterday in the evening. So, maybe they do upgrade some stuff for free? 22gb seems rather large patch.

I really don't understand why the stance that Sony is nickel-and-diming their customers for minor upgrades is so controversial.

You’d think the company standing to gain the most from locking you into the PS5 ecosystem would be the ones giving the upgrades out for free. Sony’s been doing some strange stuff. I miss the fun times of 2009-early PS4

As mentioned above I couldn't agree more.

I really want this. Love GoT and got the Plat on it. But I'm gonna vote with my wallet and wait to get it until it's £10 cheaper.

I very much disagree. Paying $10 for a PS5 upgrade is more than reasonable. The upgrade doesn't just happen with the click of a button. Real people do real work and get paid real money to make the upgrade possible. The upgrade costs time and money.

Why do people feel so entitled that they should get the upgrade for free just because they previously bought the original version?

I understand the norms of the market but I don't think I will ever feel right with saying "You need to do this work for free." I will agree that it would benefit Sony from a goodwill perspective as it does for the other companies that do it. But if they choose not to because they want to charge you for the extra work, to me, that is just a break even situation.

The only reason I won’t be playing Iki island is the fact that I don’t want to support this practice :3

I'm not so much against it but it should've just been you pay for the directors cut dlc and you get the ps5 upgrade for free instead of charging and extra 10$

@bpomber Because this game doesn't exist in a vacuum, and there are companies with a lot less resources than Sony who are providing their customers with better upgrades at no extra cost.

If they can do it, then Sony definitely can.

Instead, they've chosen to nickel-and-dime their most loyal customers, which opens them up to reasonable criticism like what's written above.

Yeah I'm fine playing the PS4 version of the expansion on PS5. There's one big problem though, Hades just came out and it's consuming my game playing life.

On this topic, I think I've ultimately decided to play the DLC with the PS4 BC version.

@Hobbesyall You can still play the Iki Island expansion by buying the PS4 DLC. This will save you money and you'll still get a great experience through BC.

I didn’t like the idea of the $10 charge to begin with but now, knowing how little was added to the “upgrade”, I think it looks really bad and I certainly won’t be paying for it. Too many other games have had so much more done for free. This just looks lazy in comparison to games like Metro and Doom Eternal. I may have sucked it up if it was a “wow” type upgrade (and I see the other two free ones I mentioned as very much “wow” in their improvements). But, here the fee just feels like a cash grab with very little in return.

@get2sammyb I think that’s the way to go, they did a great job with the PS4 version I was blown away by it when I played it on PS5. Really no reason for me to get the upgrade.

I don't get why this is a drama. If you don't think it's worth it then you shouldn't buy it. If you do then do. To me this is more than what other companies are doing as a next gen upgrade - they already did that for free. This is something a bit different and so they feel comfortable charging for it.

I'd like to play it again and jump in the new island but I don't want to pay for the PS5 upgrade. Really want the DualSense controller haptic feedback so I decided I will wait for a sale. If the PS5 upgrade price doesn't drop, then I will just have to settle for the PS4 upgrade instead becaue I'm really not going to pay that extra 10er

Maybe it should of come out cheaper I think. Say £49.99 for the PS5 version considering it only came out last year on PS4 + Death Stranding DC is going to be cheaper to. Anyway I will get this soon when price goes a bit lower

nope wont be supporting charging for such a minor upgrade

Yeah, I always thought the idea of these re-releases/upgrades was to bring new players on board, not to squeeze the players who already bought/supported it out of even more cash. What should have been a nice gesture has turned into a cynical cash grab. Not that it affects me really - I don’t even have a PS5. But, I woke up in a bad mood so... sorry Sony, you’re gonna get it 😁

Sammy, forgive my ignorance, but I'm very confused right now. When I check Ghost of Tsushima's page on my PS4 right now there's only one expansion option: the Director's Cut upgrade, which includes the Iki Island Expansion. There's no mention of a second purchase of a PS5 upgrade. Is it because I'm checking on PS4?

I bought the retail version on the PS4 and I’ve just bought the retail version on the PS5. More than happy to pay for it again. Amazing game.

I will be playing the PS4 version of the DLC, I still can't believe they did basically nothing with the graphics. Are Insomniac or the Metro guys just that much talented or maybe they had a deadline and didn't have time? Ghost is still one of my favorite games of last gen so I can't wait to play the dlc at least.

@Tulio517 That's most likely it, you can't really buy PS5 games on a PS4.

What it's £10 for Ghost of Tsushima PS4 to Director's Cut PS5?!?! Mines saying £24.99 😞

Agree, sony seems stingy for asking money for ps5 upgrade while other developers, even their competitors (microsoft id software), gave their games free upgrade (doom eternal ps5 upgrade).

Oh well, at least the upgrade is only $10.

I just finished the Iki island main story (PS4 version) on PS5 and was pretty good! Will spend still some hours more to explore the rest of the island and do all the side content.

I won't be supporting this money farm and greed from sony! Getting the upgrade just for the sake of the dualsense features, it's just a joke.. when you already bought the hardware to utilize that!

What is the most ridiculous is that the biggest upgrade was already been given for free - the 60FPS!! Pretty much it's a charge just for the dualsense features, even the loadings are almost none on the PS4 version installed on the internal SSD of the PS5, and the resolution it's almost unnoticeable - a slighly boost from 1800p to 2160p.

If there wasn't a 60FPS upgrade free till now, and they would include it now on this 10€ upgrade would make more sense and "less exposed to greed". But still.. would be still a money grab! We see so many upgrades been given for free for much smaller studios. And look at Spiderman Miles Morales, u get 60FPS, RT, Performance RT for free! This move/strategy from Sony just didn't fell really good..

I don't like it either but let's be realistic here ...

First of all this is an opinion not news lol.

And second, they aren't charging 10 for fps or resolution (so whatever df says doesn't matter lol) they are charging for the dual sense and 3d audio stuff and that from a developer perspective takes more time (and more money) to do than just making it look better.

So basically it makes sense but it doesn't look good because not a lot of people are interested in that part of the ps5 experience and while they will make some games look better for free like ratchet and c. they will charge for updates in games they believe will be better with the new part of the experience.

@The_Moose They shouldn’t just because they can. Goodwill goes a long way in this industry, and Sony is squandering theirs.

While I should have voted with my wallet and just got the PS4 expansion, I did ultimate decide to take the PS5 upgrade route.

Call it simple laziness on my part as I just clicked on the upgrade link after inserting the disc and went with it. I am kind of kicking myself a little now. I really should have saved the $10.

The lack of Japanese lip-syncing annoyed me on initial release, so I guess that's something to look forward to.

@Kieren1234 Can't speak for our region, but in North America it's $19.99 to upgrade to PS4 Director's Cut and $29.99 to upgrade from PS4 to PS5. If you buy the Director's Cut outright for PS4, you pay $10 to upgrade to the PS5 Director's Cut. That's where the $10 tax comes from.

This is more of an opinion piece then an actual news article which gives the impression Sony charging for any upgrade is factually wrong when it's a subjective business decision.

@get2sammyb 100% Sony can give PS5 upgrades for free. In my opinion that doesn't mean they should.

The thought in life of "others do it this way so I should too" has never made sense to me, and it's the same in this situation. Where's the innovation in that type of thinking? Who knows, maybe Sony will be using the extra profit from the $10 upgrade to invest in more outstanding exclusives in the future, which will provide the consumer with more great content and set them apart from their competition. That would be a luxury that their competition doesn't have because they gave away upgrades for free.

I think most people on this site will agree that Sony puts out more quality exclusives than any other company. I would think Sony's resources that are allowing them to continue to put out great content are a result of their business practices, such as the one in question here.

It's the consumer's right to not purchase something if they see no value in it, just as much as it's the company's right to charge for their product.

@dudeAmarillo The game already had 3D Audio even on PS4. So while it may have improved on PS5, we aren't talking about any drastic changes.

The ONLY thing that I guess could justify the upgrade fee is the change to cutscenes being in real-time and having to go through the entire game to make sure Japanese lip-syncing matched. Even that is a stretch.

I mean people who even just wanna buy the PS4 version have to pay £60 for A YEAR OLD GAME, because you just decided to remove the base version completely. Ridiculous! I've lost interest.

That's allot more work put in by a Microsoft owned studio 😶

@The_Moose if they continue doing this stuff I definitely will stop buying their stuff or at least I will buy second hand so Sony don't get my cash.

As someone who plays across all platforms I don't have to take nonsense from the company dolling out the worst deal. Right now Sony have no digital refunds, the most expensive first party games, some paid upgrades and if it wasn't for how good the 1st party line up is Sony would in my view be solely reliant on the success of the PS4 at this point.

This really be an opinion / soapbox piece; otherwise it has no right using the words “should/shouldn’t” as it’s driven totally be the author’s viewpoint.

It’s a complex argument; on the one hand publishers have been reselling upgraded releases of previous-gen games for years and you could argue that if you are creating an enhanced product, then you have every right to sell it for a price if you desire.

What has happened in this case is that other publishers have set a precedent of expectations by offering free updates. It seems Sony decided on a different path. Some see it as being greedy, others seeing as common sense business. At the end of the day, opinions and views are going to differ, but there is no “right or wrong way”.

Some people don’t bat an eye about paying $1000 or more for a next gen console. Heck, even one of my co-workers who has no business spending like that, dropped $1000 on one from Walmart last week. If people are willing to pay the cost, you can’t blame Sony for setting the price.

@GamingFan4Lyf and the dual sense part* let's no forget that because every cool thing takes a hell of a time for devs and the new rumble experience is really really cool. And as i said i don't like it either and i don't think they should but it makes sense

No way I’m coughing up the extra 10, the only greed I like is GreedFall! 😷

I don't know guys. Nintendo gets away with charging full price for Super Mario 3D World + Bowsers Fury and we are bellyaching about $10. Plus if you really don't want to spend 10 more bucks, you don't even have to! You can still get the expansion and a well done backwards compatibility version for $20.

I like sticking it to the man as much as the next guy but this just feels kinda petty in my opinion.

You don't have to take anything what any company does, you can go to a competitor or as you've hinted at buy it at a cheaper price. Why do you care that you can't play the PS5 upgrade straight away for free?

There's loads of games on PS4/PS5 and other gens to keep you busy. The catalogue will only get bigger which will cause GoT at least to drop in price.

If you don't want to pay for the upgrade then don't. There are thousands of gamers who will buy it though.

Agreed, much as i loved the first game they can keep this overpriced PS5 sting

I totally agree, but it kinda seems like this article should fall under "Soapbox", not "News."

Is the complaint that the PS5 version is more than the PS4 version, or that it costs any money at all to upgrade? If it's the former that's a fair complaint, but if it's the latter I think that's entitled - they've made some quality DLC and are charging for it.

Even the latest Zelda charged for a higher difficulty mode, so Sony's competitors aren't completely innocent.

I agree. Personally, it's not a problem to pay an extra 10 bucks but on other hand, as someone pointed out, I don't want to support this practice.

My autumn is already stocked with games so I might as well wait this one out and see if there's a price drop.

The PS4 to PS5 upgrade should be free but your paying for the Iki Island content which I have no issue with

Yeah, this should have been a free upgrade. As much as I love the game, can't support such behavior with purchase :/

Shouldn't this be labeled "SOAPBOX" rather than "NEWS"? Don't stone me - just asking.

@art_of_the_kill Sorry - didn't read the comments before I made mine. I agree

@FX102A If I had read the comments I wouldn't have posted. Ah well. Last time I do that I guess. I agree with ya.

Hold on there, you need to login to post a comment...

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Ghost of Tsushima: Directors Cut - Iki Island Infiltrating and Storm Gameplay

Shacknews 21 August, 2021 - 03:40am

Hacked Warzone accounts are going for how much?!

As reported by Waypoint, resellers frequently make up to $300 for hacked Warzone accounts sold through various Discord channels, which operate like black markets for this sort of stuff. Waypoint claims that accounts with the incomparably rare Damascus weapon skin can fetch up to $2,000.

Recently though, resellers are struggling to meet demand. The aforementioned Discord channels are rife with complaints about low stock as well as frustrated explanations from resellers. Activision has been flexing its grip on stolen account farms and introducing tighter account security, and apparently it's been working as intended. One reseller has resorted to offering "unlock services" for existing accounts in lieu of hacked accounts.

"Since accounts are in short supply due to security measures changing, we'll now be offering a variety of unlock services. In short we can help you unlock pretty much anything in [Modern Warfare / Black Ops Cold War]," read an announcement from one of the Discord channels.

One user looking for "aged accounts" that might have rare cosmetics from earlier seasons was told they'd "never" be available due to Activision's cracking down on that particular underground market. Some of the company's anti-cheat tools include a captcha system that slows down automated account theft and improved tracking of hacked account resellers.

Meanwhile in-game, Activision is about to launch a Call of Duty: Warzone anti-cheat overhaul along with a new metaverse linking Call of Duty: Vanguard with Black Ops Cold War, and Modern Warfare.

Warzone Season 5 Warzone Red Doors | New Warzone map | Call of Duty Warzone tips | Warzone Error codes | Is Warzone down? | Warzone Patch notes | Warzone best MAC-10 loadouts | Warzone best guns | Warzone best SMGs | Warzone best sniper 

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Ghost of Tsushima: Director’s Cut’s Iki Island is a Must-Play DLC in a Modest PS5 Upgrade 21 August, 2021 - 03:40am

The Iki Island DLC hooks right into the core experience and is accessible shortly after the second act kicks off. Since it can be played at a number of different points in the campaign, it can initially sound like an unimportant tale. If a story thread is such a big deal, then how it can be nonchalantly slotted around?

The Iki Island narrative elegantly parries and subsequently slices that concern into ribbons by thoughtfully focusing more on Jin Sakai’s backstory instead of trying to gin up a new thread that unnaturally tacks itself onto the original’s tale. This approach gives Sucker Punch free rein to flesh out its protagonist while not sacrificing the sanctity and pacing of the base game’s narrative.

Jin’s character is put through the wringer through Iki’s big bad, the Eagle. She’s a twisted shaman threatening to take over Iki Island with her droves of loyal guards and hallucinogenic poison. After forcing this hellish concoction upon Jin, his internal demons are given an external form that makes this more than just another Mongolian invasion.

While she does command those Mongolian forces to physically attack Jin, she also uses her brew as a means to attack Jin on a spiritual level, something that is made all the more intense by the setting itself. Jin has a personal connection with Iki Island as it marks a place of great shame and failure for the Ghost of Tsushima well before he earned that moniker. Revisiting that island is already traumatic for Jin and that trauma is exponentially heightened through the Eagle’s calculated mental guerrilla warfare.

Great antagonists test the protagonist and force them to change and that’s exactly what the Eagle does. Her multi-pronged attack on Jin puts him in a situation where he needs to adapt in order to overcome. Growth is inevitable as it is the key to victory and Jin’s personal journey throughout the expansion is captivating because of how it is put to the forefront of the experience and so thoroughly examined. Walking through ghostly apparitions of a character’s most painful moments might not be the newest idea in the gaming space, but it’s contextualized well enough through the Eagle’s hallucinogenic drink to overcome the lack of originality.

But there are other factors that force Jin to change as Iki Island is not a welcoming place for samurai. Natives are hostile toward samurai as past invasions have driven quite a wedge between the two factions. Jin’s family also has a dark past that’s directly linked to those invasions and it’s something the locals aren’t keen on sweeping under the rug despite the current Mongol invasion. That dark past brings up themes of guilt, forgiveness, neglectful parents, familial sins, breaking harmful cycles, and more and all of it ties directly into the aforementioned personal journey that Jin gets forced into.

And since it is more personal, this DLC gives players a more introspective look into Jin’s character as it digs deeper into how he came to be. It expands upon flashbacks or previously mentioned bits from the main game so it doesn’t feel like Sucker Punch was randomly inventing backstory after the fact; the seeds were already sown. Given how this expansion puts those past events in a different light, Iki Island has some striking similarities to The Last of UsLeft Behind as both naturally fit into the core game while also further humanizing their protagonists and faithfully injecting them with a bit more nuance.

Iki Island’s narrative strongest feature is the way in which it beautifully weaves together all of these different aspects into one cohesive whole. Jin’s internal struggles are tied to the island that’s under siege which is tied to his family which is also links back to his internal struggles. It’s all connected and while there are shocking twists and palpable tension along the way that make for an engaging basic plot, the narrative’s ability to meaningfully tie together its multitude of ideas —and do it so gracefully — is remarkable.

This doesn’t just apply to the main missions, either. Jin is often faced with the horrors of his legacy throughout the many side objectives and activities strewn across the island. Playing a flute for some cats will bring up relevant stories about his parents. An orphan gathering supplies to build a home makes Jin reflect on his history with the island. The locals and the many missions tied to them are there to organically fit with the DLC’s overall themes and that level of detail, quality, and consistency is almost entirely absent from the most other open-world games that are bloated with unrelated filler to hit some arbitrary content quota.

Iki Island does give Jin potential to grow physically, too. While the excellent gameplay systems carry right over, there are a few new armor sets, cosmetics, and abilities that expand Jin’s repertoire. Many of the existing enemy types and missions make the jump as well with some slight tweaks here and there. For example, cat sanctuaries are similar to the fox dens in the main game but are slightly cuter and the new shaman enemy that buffs his allies adds another layer of enemy prioritization to combat. The few additional boss fights are as tense as the ones in the main game and remain satisfying tests in skill. It’s still recognizably Ghost of Tsushima and is unchanged in a lot of aspects, but that still works exceptionally well.

It’s also still recognizably Ghost of Tsushima when played on PlayStation 5. It was one of the lucky PS4 games that were blessed with expanded backward compatibility functionality on the PS5 as it saw a frame rate and resolution boost when played on new hardware. This established functionality makes the Director’s Cut a little more difficult to justify since the leap to new hardware isn’t as immediately noticeable as it was in Spider-Man or Metro Exodus.

However, Ghost of Tsushima: Director’s Cut still looks absolutely amazing either way thanks to an art style that was crafted to be the best showpiece for HDR. Saturated environments are bathed in remarkable colors that only look better at this higher resolution and when running around 60 frames per second. It’s absolutely remarkable fusion of a vibrant art style and technical prowess that makes Ghost of Tsushima one of the most visually appealing games.

Director’s Cut also comes with a few free upgrades for all Ghost of Tsushima owners. While being able to hide the quiver in Photo Mode and use more alternate control schemes are both worth having, the lock-on during combat is a game-changer. It’s now much easier to hit targets and harder to whiff or attack the wrong person; a seemingly small addition with strong positive implications.

Ghost of Tsushima‘s native PS5 version also has a handful of exclusive features. The adaptive trigger support is functional if unexciting as they tense up when firing the bow or pulling down structures with the grappling hook. The haptic feedback is more noticeable as it is constantly shaking for either gameplay or cinematic purposes. It’s generally well done whether it’s rumbling accordingly when petting a cat or when it jolts to emphasize a booming title card. And while load times were already pretty fast on the PS4, the game almost never takes more than a few seconds to get going on PS5.

The Japanese lip sync is the one new feature that doesn’t fully live up to its potential. While it does strengthen the argument for playing the game in its native tongue, the lip flaps aren’t usually accurate. They’re often close enough to work, but not good enough to make that argument definitively. Many scenes are wide shots and players might not notice every facial detail since they’ll likely be reading the subtitles, but this added setting is still not as precise as it should be.

Regardless of that small nitpick, Ghost of Tsushima: Director’s Cut is still an unforgettable experience that only improves upon the incredible base game. The suite of free and paid upgrades is nice, but the Iki Island expansion is a standout example of how DLC should be done. It meaningfully expands upon Jin’s character and the world while also being a meaty experience that respects the player’s time. While the ticket price back to Tsushima for they may vary for some, the side trip to Iki Island is well worth the boat fare.

Ghost of Tsushima: Blood-Stained Shrine Puzzle Solution (How to Get Bloodborne Armor)

GameRant 20 August, 2021 - 02:15pm

The first step toward obtaining the Bloodborne armor is to locate the Blood-Stained Shrine, which is positioned at Gonoura Cape on the westside of Iki Island in Ghost of Tsushima. While players should eventually be able to see this location marked directly on their in-game maps, those that cannot are advised to reference the map that is found below. Upon arrival at this location, fans will find a large statute and a scroll, and they are now ready to address the Blood-Stained Shrine puzzle.

With the Kensei Armor equipped, players should jump from the high rocks that surround the Blood-Stained Shrine in order to take some damage. Fans should then approach the Shrine and press down on the D-Pad to do a bit of healing. This action will trigger a short cutscene, wherein Jin Sakai is surrounded by a flock of crows, and players will receive the Yharnam Helm and Yharnam Vestments when it reaches its conclusion.

To note, while the Yharnam Helm is a discrete item that can be equipped and removed, the Yharnam Vestments are actually a variant style of the Kensei Armor. Players can thus toggle the Vestments on and off by pressing left and right on the D-Pad when they have the relevant armor selected in the Outfits menu. As such, Ghost of Tsushima fans will not always be required to dress like Eileen the Crow when they are donning the Kensei Armor, as they can easily switch back to its default look.

Ghost of Tsushima is available on PS4 and PS5.

William Parks is an editor at Game Rant with a background in visual arts. Upon graduating from the University of Southern California’s School of Cinematic Arts, William entered the realm of fine arts administration, assisting curators, artists, and fine art professionals with the realization of contemporary art exhibitions. All the while, William’s passion for games remained. William’s first console was the NES, but when he was eight, it was The Legend of Zelda: Link’s Awakening on Game Boy that fully cemented his interest in the format. This interest reached a height with MMORPGs like Asheron’s Call 2, Star Wars Galaxies, and World of Warcraft, on which William spent considerable time up until college. Now, William enjoys playing Super Mario Maker 2 on the Switch with his daughter and finding time to sneak in the newest From Software game when possible. So too, an interest in Magic: The Gathering has persisted since William’s youth, and he can frequently be found watching Magic streams on Twitch and reading over the latest set spoilers.

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