Overwatch 2 will have "some compromises" on Nintendo Switch

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Eurogamer.net 27 June, 2021 - 08:26am 23 views

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Overwatch 2 Is Still Coming To Switch, But Blizzard Will Have To Make "Some Compromises"

Nintendo Life 28 June, 2021 - 09:07am

Focus will be on gameplay features first

It's been an uphill battle for developers porting next-generation titles to the Switch since the system arrived in 2017.

While we've seen some "impossible" ports like The Witcher 3 and DOOM, often studios have to make serious comprises to get certain games up and running on Nintendo's hybrid hardware. When it comes to Overwatch 2 it will unsurprisingly be no different. During the same fifth anniversary Reddit AMA with the Overwatch team at the end of May, concerns were raised about the Switch iteration of the upcoming release and if it would even be released.

In response, Blizzard technical director, John Lafleur, admitted the Switch version was proving a "little more challenging" than the rest and that there would definitely be at least "some comprises" to get the game on the system. Here's the full exchange:

Question: Some of the changes and new features to Overwatch 2 look incredible, such as the higher detail, new way of rendering eyes and hair, and one I especially remember from the gameplay trailer and Rio mission, the giant null sector ship in the sky. Now, all these changes look amazing, but as a solely switch player, I am starting to get worried that the switch will just [not] be able to cope with these upgrades. PvP will probably run smoother (with only 9 other heroes in screen, maybe a B.O.B., with the 5v5 change). Is the game still planned to release in the Nintendo switch, and if it is, what compromises are having to be made (I expect that they would be mainly in PvE.

Developer response: As hardware has advanced since the launch of Overwatch, we are extending the OW2 engine with more high-end features. However, we're also working hard to make sure all of our platforms get the best experience, even in PvE. Switch is a little more challenging than some, and we'll have to make some compromises there. For that reason, some of the higher end visual enhancements might not be visible, there. We'll focus on making sure all of the gameplay-related features get in, first, and then accentuate with additional features as much as possible.

Fortunately for Switch, Overwatch 2 has been confirmed as running on the same (but upgraded) engine as the original release - so we already have at least some idea of what the sequel should be like. It will also allow players across both games to play PVP modes with each other.

At the same time though - it's got us wondering how other aspects of the sequel will hold up on the Switch if it is a more demanding game. Performance is a big talking point, with the original title around 30fps - which many argued was not enough for a competitive shooter. And to top it off, it's now cross-play enabled.

What are your own thoughts about Blizzard making comprises to get Overwatch 2 up and running on Switch? Is this a game you would be interested in playing on this particular system? Leave a comment down below.

[source reddit.com, via nintendoeverything.com]

About Liam Doolan

When he’s not paying off a loan to Tom Nook, Liam likes to report on the latest Nintendo news and admire his library of video games. His favourite Nintendo character used to be a guitar-playing dog, but nowadays he prefers to hang out with Judd the cat.

Comments (67)

I don't play competitive shooters but my brother does and he is very fixated on super high frame rates. If i told him to play fortnite or overwatch at 30fps he would be so far from happy. Cool that they are working hard to bring it to the Switch so at least people can enjoy it there too.

When it comes to a shooter, I feel like FPS kinda matters, as not being up to speed with other players can kinda mess you up.

I will be watching this, not going to say anything about it yet, I haven't seen anything.

I recently got a PS4 2 months ago, and after experiencing FNAF HW, Yakuza Zero, Spiderman, and DOOM......

Wow this console is older and 10x more powerful. I get that the switch is portable so it can't take much until it overheats or runs outta battery too fast...but that docked only revision is past it's due date. Developers skip switch a lot, and when they do use switch, they ALWAYS downgrade things only for switch and nothing else. Some games suffer greatly from this, like the bloodstained game, or the Sonic Minecraft DLC being nearly unplayable. I never cared about graphics much, but when modern games can't even be released properly on a modern console, you NEED to get with the times.

I have no doubt that Ninty is definitely brewing something in their lab, but until then this stinks big time

@PBandSmelly Apex legends cough cough

@PBandSmelly,

The Switch was never meant to be as powerful as a Ps4 or Xbox One, surely you are not only just realizing this.

It's a hybrid console using an older Nvidia processor, I am pretty sure this was touted right from the beginning, or am I missing something here.

If they are focusing on gameplay then I reckon compromises is too strong a word lol. Do they want to sell their game or not lol?

I'm not going to buy any Blizzard or Activision game, since I've seen the outrageous amount of bonus the CEO got after laying off a couple of hundred to a thousand employees.

It's the new EA to me.

@PBandSmelly The Switch is hybrid console with the handheld aspect being the main focus, a portable console with the power of the PS4 would cost a fortune what would be a problem with the main audience for the consoles. The Switch may have lack power but right now i'm playing Diablo 3 in bed something i can't do if i played it on my PS4. The Switch has its perks and its main perk is a reason many including myself might pick the Switch version over the other consoles, i even got Bloodstained on Switch what with updates is a lot better then it was as games like Bloodstained i prefer playing handheld.

@YoungLink64 is it just me, though, or most people with substantial competitive dedication to multiplat games are also the ones with stationary hardware AND enough time to use it?

@johnvboy you aren't adding anything to the conversation by stating the obvious

To me, frame rate matters in competitive shooters insofar as it has to be equal between competitors. I stopped playing Spellbreak (a game I really enjoyed) after they basically forced crossplay between Switch (30 FPS) and other systems (60 FPS). As a controller player I always expect to be at a disadvantage against players with a mouse-and-keyboard setup; in Spellbreak’s case, though, I found myself at a disadvantage against even other controller players! Getting deleted immediately upon spawn, before you can even look around, isn’t fun.

That said, 30 FPS isn’t inherently awful for me just as long as all competitors are being held to that same restriction.

I tried to like over watch.. I really tried... but to me it just felt like such a boring game. . Most characters can't run... can't change weapons unless I change character. Constantly always changing characters and being let down that their powers were no good.. it's like a real scaled down call of duty with pretty colours..

@MJF,

I was replying to somebody stating the obvious, which was the Switch was never meant to be a portable PS4, and to be honest it's up to me what I post, or who I reply to.

Normally Blizzard is very good at making their Products run smooth on weak Hardware, so i am not worried.

My old PC from 2008 isn't on the minimum Specs for Overwatch, but the Game runs perfectly.

Also, they choose the Style of their Games in "comic look" just because of that, it just doesn't looks as bad with less Details and ages better as a Game with "realistic graphics".

Look at Wind Waker, Skyward Sword, Mario Sunshine, Starcraft 2, Diablo 3 and Monkey Island 3, Day of the Tentacle...

They still look good today, compared to other Games of their Time.

Yeah, you can really see that they just don't care, but it sure is a Problem to optimize and care if your Managers give you short Time Periods to bring out a new Title.

Taking into account how good Overwatch 1 looks and plays on Switch I don't see a problem here. Sounds like the natural thing to do in that situation.

Overwatch isn’t comparable to CoD, who told you those games were similar? Overwatch is all about teamwork and making sure your team composition works well, communicating, and supporting your teammates especially if you’re a healer. CoD is a twitch-based reflex FPS, you can kind of just turn your brain off and run around if you have fast reflexes.

The first Overwatch runs better on Switch than I expected. I was playing on my PS5 last night and my cousin in-law played on Switch and did surprisingly well. He wasn’t top player or anything but he did get a play of the game and we won more matches than we lost.

@Phostachio agreed - I've put about 350 hours into the Switch version (much much more than PS4/5) and it's a very capable and enjoyable experience. You only notice the difference when you go back to a more powerful console, but I've never felt like anything was lacking (for my causal play).

You've got to hope that OW2 will be bolstered by a Switch Pro if and when that ever comes out though. It's not like Blizzard can just say in answer to the question above: "yeah it will be tough to get running on a base Switch but easier on the Pro"

Nobody was asking for Overwatch or its sequel on Switch to begin with anyways. The fact that they are trying to make it work on Switch means they are either really dedicated or really love the platform so much which in the end would open to more players.

@conditionals yeah, I’m really hoping the Pro launches before OW2 because I want to get stuck into that game and would like for my Switch buddies to tag along with me. People fault the Switch too much when it comes to these big AAA ports IMO, I could only dream of being able to play these bigger games on a handheld back in the day, especially online multiplayer games. The days are gone where us Nintendo fans would have to settle for a super gimped version of a game with tons of cut features/etc. A stable 30 FPS is fine if that’s all you have access to.

I was convinced to start playing Paladins by some people in my Clan and was loving it on Xbox, so thought I would download it on switch to play In bed as it had cross play - It's like a completely different game. Graphically it doesn't look to bad but dropping to 30FPS from 120 gave me a massive headache and I turned it off.

Yeah, I never asked for OW on Switch but it only makes sense with the system’s popularity, and I’m all for increasing the game’s overall playerbase with crossplay. More the merrier!

@Mr-Fuggles777 Paladins is 60 FPS on Switch, it’s actually a really well done port. Resolution does take a hit, though. I do think a cloud version would be cool for Switch, I mean the game is always online anyway.

@Phostachio it felt really janky so I assumed it was locked at 30FPS. Might have been the low resolution that gave me a headache then.

@Mr-Fuggles777 That’s weird, I remember being super surprised by how stable the framerate was when I tried it out. I don’t use my Switch for those types of games, but I’ve gotta give the devs credit for pulling that one off.

Halo 2 made esports popular at 30fps.

@Phostachio I will give it another shot, probably didn't help swapping from a 55" 4k TV to a 6" 720p screen and trying to continue playing the same game.

Kind of figured that. But, as long as the game is fun.

@MJF,

So let me get this right, me replying to a post stating someone was surprised the Switch was not as powerful as a PS4, did not add to the conversation, but you replying to me stating that my post was not somehow contributing to said comment section was, yes makes perfect sense to me.

@ModdedInkling,

Of course it was, and I am pretty sure somebody posted a similar thing, a few comments later.

The Hybrid nature of the Switch will always lead to compromises with triple AAA games, with game engines designed with much more powerful hardware in mind, the good thing is many of these gaming engines are indeed capable of being scaled back for mobile hardware.

Panic button in particular show what can be achieved on the Switch with the right effort, even then there still will inevitably be compromises made.

At least it will run smoother on the inevitable Switch Pro, huh? * wink *

@KnightsTemplar I don’t know if a perspective adjustment would help you enjoy it more, but it’s really more of a first-person MOBA than a squad shooter.

@YoungLink64 Yeah, FPS actually matters a lot. It can create an unfair advantage of you are running a game at 30FPS, vs another player who is at 120FPS. They’re just going to be able to be more accurate than the lower frame rate player, and will have smoother response times from their mouse or game pad. It really makes a night and day difference for FPS players.

I don't get bent out of shape about frames... except for competitive fps and fighting games. I will never play an online shooter on switch even though it's my preferred platform. These things do matter for certain games, I will not deny it, but I do question the people who scream that turn based roleplaying games are unplayable at 30fps. If I decide to get back into overwatch with the sequel it will be PC.

Who cares? It'll still come to the Switch. Let me know when the other console versions have their portable mode for Overwatch 2.

@MJF,

The poster I responded to seemed surprised by the fact, try to keep up.

@johnvboy No, we all knew that, the fact is it's running out of juice rapidly. A more powerful revision is needed, and soon.

Maybe they should do a unique design for the switch version. Maybe a cellshade? I don't think it would be a bad idea, since you simply can't do some games in high enough detail on the switch.

@BloodNinja Yeah I can see how that would create an advantage for the 120fps+ player. I do prefer 60fps or more for games nowadays, but ninjas and hylians both know we can't always get that on Switch.

@nhSnork Yes I agree. My bro spends extremely large amounts of money on PC hardware. But I guess that is considered stationary right? Not so familiar with some of the terminology.

@ModdedInkling Thats a very interesting comment! Switch continues to be a great video game system, it may not have the 24" pythons of PS5 or Series X but despite that it offers amazing and fun gaming experiences. That said, I would always play 3rd parties on a different system

@YoungLink64 stationary is antonymous to portable.

@YoungLink64 lmfao

@YoungLink64 You could call a desktop PC stationary, but I’m fairly certain people call it either simply a “desktop,” or a “dedicated PC.” I’ve heard and used both terms over the years. Switch and laptops of course, are portable. English is seriously a bizarre language, so I understand the confusion.

@YANDMAN,

I doubt we will get it though, a mid generation revision at best, the console is selling too well as it is.

@nhSnork you better at english than me lol.

@BloodNinja Appreciate your comments and insight BloodNiinja thank you.

@YoungLink64 Hahaha, I love it!!

@Xiovanni lol you can't expect people to be okay with 30fps in a competitive shooter by comparing it to a game released in 2004. that's decades ago, standards have evolved and people too.

If its crossplay with no way of turning off then its dead on arrival.

@WallyWest technically you could play Ps4/Ps5 or PC and now Xbox games on your bed. On PS its a free service called remote play and works wonderfully well on home internet while PC have so many streaming options and also Gamepass cloud which surprisingly works really well.

I lost interest in FPS games along while ago. Plenty more to discover that runs significantly better on Switch too.

I've been wondering if they were going to go through with this still. I plan to pick it up for whatever 'next gen console' I eventually get first. (Most likely the Microsoft) but its good to know if I don't get a 'next generation' console by the release of Overwatch 2 I can at least play it on my Switch. Its not my preferred platform for a game like this but whatever, its better than not playing it at all.. the real question is do we get it day one with the other platforms?

@MJF,

No he stated he was surprised that the Switch was not as powerful as a PS4, that he had recently purchased.

" I recently got a PS4 2 months ago, and after experiencing FNAF HW, Yakuza Zero, Spiderman, and DOOM......

Wow this console is older and 10x more powerful. I get that the switch is portable so it can't take much until it overheats or runs outta battery too fast...but that docked only revision is past it's due date. Developers skip switch a lot, and when they do use switch, they ALWAYS downgrade things only for switch and nothing else. Some games suffer greatly from this, like the bloodstained game, or the Sonic Minecraft DLC being nearly unplayable. I never cared about graphics much, but when modern games can't even be released properly on a modern console, you NEED to get with the times.

I have no doubt that Ninty is definitely brewing something in their lab, but until then this stinks big time "

Pretty sure that is the way it reads, but up to you if you disagree, somebody also posted a comment the same as mine, a few comments later, go after them too if you want.

Switch version is always the inferior version in competitive fps but it is great to have the option to play games in handheld (not all people have sufficient bandwidth to make streaming a viable option). I already have 200 hours in Apex Legends Switch after approx. 1000 hrs in PS4. Looking forward to this but a little skeptical too since I didn't enjoy Overwatch as much as I enjoyed other online shooters.

Nintendo switch = lots of compromises

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Overwatch 2 devs give disappointing update for Nintendo Switch version

Dexerto 27 June, 2021 - 12:27pm

Fans are patiently waiting for Overwatch 2 to come out, whenever that will be, but in the meantime Blizzard devs held a May 24 AMA (Ask Me Anything) on Reddit to give players as much info as they could on the upcoming sequel.

One of the questions that came up, but was a little buried, was if Overwatch 2 will even be on Switch, and if so, how the new game will perform on Nintendo’s handheld system.

According to devs there’s good news, and some disappointing news. The good news is that Overwatch 2 will definitely be coming to Switch, but the disappointing news is that it might not have all the features on day one that other platforms will.

“As hardware has advanced since the launch of Overwatch, we are extending the OW2 engine with more high-end features,” Lafleur explained. “However, we’re also working hard to make sure all of our platforms get the best experience, even in PvE. Switch is a little more challenging than some, and we’ll have to make some compromises there.”

So, what do they mean by “compromises?” Well, some of Overwatch 2’s “higher end visual enhancements” might not be there from day one on the Switch. Whether this means ability effects, character skins, or the adaptive weather we’ve been promised, it does seem that Overwatch 2 on the Switch might be more of an “Overwatch 2 Lite” — at least to begin with.

“For that reason [compromises], some of the higher end visual enhancements might not be visible, there,” the dev continued. “We’ll focus on making sure all of the gameplay-related features get in, first, and then accentuate with additional features as much as possible.”

So while Switch fans might be patiently waiting alongside the rest of us for Overwatch 2, they might want to try the sequel on another platform if possible at release, just to ensure they get the full, new experience along with everyone else.

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