How long is the Playstation showcase?
What happened during the PlayStation Showcase? The PlayStation Showcase is now over, but the 40-minute event was absolutely packed with top-notch PS5 game updates and announcements - and a few surprises to boot. TechRadarPlayStation Showcase: all the PS5 game announcements as they happened
What time is the Playstation event?
The next PS5 event is taking place this week on Thursday September 9. The start time for the PlayStation 5 Showcase is 9pm BST and 10pm CEST. If you're in the States that's a start time of 1pm pacific time and 4pm eastern time. FortnitePlayStation Showcase: When is PS5 event start time? How to live stream?
13 September, 2021 - 06:11pm
13 September, 2021 - 06:11pm
13 September, 2021 - 06:11pm
PlayStation Showcase 2021 was amazing, but where were the original PS5 games?
The live-streamed event gave us just over 40 minutes of gaming goodness with some incredible reveals to chew over. From the Star Wars Knights of the Old Republic Remake reveal to a brief tease of Insomniac’s Spider-Man 2, which had social media in near-meltdown after the reveal of Venom. It was an excellent showcase of why going to the effort of hunting down a PS5 restock is very much worthwhile.
As a self-confessed PlayStation superfan, the showcase had me audible exclaiming at several points. And I’ll even admit during the surprise announcement of Marvel’s Wolverine I physically jumped up in excitement much to my partner’s confusion.
Yet, as the show drew to a close with the first glorious snippets of God of War 2: Ragnarok gameplay, I couldn’t help but feel slightly disappointed. Despite the glut of well-edited reveal trailers and next-gen-looking titles, there was a distinct lack of original PS5 games on show. And that sucks.
During the PlayStation Showcase 2021, 18 games were featured. These ranged from open-world action games to co-op shooters. The show certainly wasn't lacking genre variety. If you enjoy video games, odds are there was at least one title in the dozen and a half that caught your attention.
Here’s the rub: of those 18 games showcased, only five were original games rather than a sequel or based on a pre-existing franchise. To make matters worse of that five, only one was actually announced at the PlayStation Showcase 2021.
Cartoonish adventure game Tchia was the single new game shown off. The other original titles on display such as Deathloop, Ghostwire: Tokyo, and Forspoken have already had showings at other events previously.
This is even more disappointing when you consider that in May of this year PlayStation Studios head Hermen Hulst claimed that Sony has 25 exclusives in the works and that “almost half of these are new IP.” Where were these original games during the PlayStation Showcase 2021?
I enjoy a great sequel to a beloved game as much as anyone, but new IP is the lifeblood of any platform. It’s how we get to explore new worlds, meet new characters and experience new stories. At the end of the generation, I don’t want the best PS5 games to be sequels, remakes, and reboots.
To illustrate my point, the current frontrunner for my own personal game of the year isn’t Ratchet and Clank: Rift Apart (the 17th game in the series) it’s Returnal, a completely new IP. While I certainly enjoyed once again stepping into the gravity boots of everybody’s favorite Lombax, Returnal offered me an experience that felt completely original.
I feel I should reiterate, I still very much enjoyed the PlayStation Showcase 2021 overall. Even announcements that could be considered smaller in scale like Alan Wake: Remastered had me grinning with excitement.
The future of the PS5 looks very healthy indeed. With a rafter of hotly anticipated games due over the next few years, it’s a good time to be an owner of Sony’s hugely in-demand next-gen console.
I’m just hoping that next time Sony holds a PlayStation Showcase we're treated to a few games we’ve never heard of before, as ultimately those can turn out to be the best surprises of all.
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13 September, 2021 - 06:11pm
Sony showed off an impressive lineup of games with immersive worlds at the PlayStation Showcase, but it also used familiar sleight of hand that console makers use to puff themselves up. Many are a long way off, and some weren’t even exclusives.
The showcase served its purpose of hyping the games coming for the PlayStation 5 and PlayStation 4 consoles. But, as always, the best things that Sony announced either don’t have launch dates or are coming a long time from now. And two of the games that it touted, Rockstar Games’ Grand Theft Auto V and Grand Theft Auto Online, actually arrived with some bad news. Those games won’t come out on the PS5 and the Xbox Series X/S until March, about four months behind schedule.
Of course, brilliant games take longer to make and more games are getting pushed back in the pandemic for all game companies. And we should not forget Sony had a wonderful exclusive in June with Ratchet & Clank. Perhaps Sony’s most painful delay, which it announced August 25, was pushing Horizon: Forbidden Wes to February 2022. That means its major 2021 exclusive will miss the holiday window.
And that hurts, since Sony faces some tough competition during this holiday season. The biggest troublemaker in that pack of games is Halo: Infinite, the next big Master Chief title from Microsoft and 343 Industries coming December 8. Microsoft also has Age of Empires 4 coming on October 28 and Forza Horizon 5 on November 9. These will help Microsoft capture its core fan base in the holidays and cement its lead in subscriptions with Xbox Game Pass, which is a real threat to Sony.
Against those, Sony is launching Deathloop (PC and PS5 on September 14). It’s one of the last Sony exclusives from Bethesda, as Microsoft now owns that studio. Also coming are Kena: Bridge of Spirits on September 21 (PC and PlayStation consoles) and Death Stranding: Director’s Cut on September 24.
Above: Marvel’s Spider-Man 2 is coming in 2023.
I guess you can think of the showcase itself as a kind of holding action. While we’re in the middle of a delicious fall season of games, not many of them are Sony exclusives.
In some ways, PlayStation chief Jim Ryan played a familiar hand. Without many exclusives to show off for this season, he showed off games that are bound to get fans excited, even if they are coming years from now. Those teaser trailers may be enough to keep Sony fans from defecting to other platforms.
Ryan also did something smart in buying a different kind of exclusive. At the start of the show, Sony announced that Aspyr is doing a remake of a fan favorite, Knights of the Old Republic, as a timed exclusive for Sony. That’s good marketing at a time when the biggest exclusives aren’t ready yet.
Above: Horizon: Forbidden West is an important 2022 Sony exclusive.
Still, I can’t complain about this PlayStation show too much. Sony’s game studios are still the best at creating games with immersive worlds — the kind with single-player campaigns that you can get lost in for dozens of hours. It is holding the line in favor of these expensive games, even though it’s hard to monetize them with microtransactions or live operations. Many game companies are giving up on these titles as too expensive, as I’ve learned in interviews with former Sony Interactive Entertainment chairman Shawn Layden and many others.
“That’s the dirty little secret of the video game business is that it is a business, after all, and we need to create an audience,” Layden said at our GamesBeat Summit event in April. “We need to create a revenue stream and cash flow in order to continue to create new and exciting games for people to play. From a first-party perspective, when you’re winning the console business, and you have a vertically integrated hardware layer and an OS and then the game to go on top of that, it’s super-important to continue to stress the importance of original IP.”
It’s good to remember Sony’s role as a first-party creator of games for its own platform. It has to come up with original games that expand the game market beyond the few hundred million people who buy consoles. It’s very hard to come up with those games, as they can cost $250 million and take as long as seven years to make. And so sequels are often what companies fall back upon.
Above: God of War: Ragnarok is another key game in Sony’s PlayStation strategy.
Perhaps the most anticipated and impressive game that Sony showed is God of War: Ragnarok, the sequel to 2019’s God of War, which won many Game of the Year awards. God of War: Ragnarok got a long trailer reveal for its story and gameplay. But, you guessed it, it had no launch date.
Interestingly, Cory Barlog, the game director for God of War, said he isn’t working on Ragnarok. Instead, Eric Williams is the game director, and Barlog is working on something else. That’s tantalizing, and it may mean that Sony may be investing in more than one God of War at the same time. And Ragnarok’s storytelling, acting, and action-adventure gameplay looks impressive. If it’s as good as God of War, this is one of those games that could swing the balance of power in this generation back in Sony’s direction.
Each game Sony showed had its strengths and weaknesses when it comes to flexing Sony’s power. It mentioned that Alan Wake Remastered is coming from Remedy Entertainment for the PS5 and PS4, but it had a vague release window (sometime this fall), and it’s going to be on Microsoft’s platforms as well.
Ubisoft showed off Rainbow Six: Extraction, where operators square off against aliens. But it was padding in the event, as it’s not exclusive for Sony’s platforms. While you can consider the Remedy and Ubisoft games as disappointments for those who want Sony to only have exclusives, some surprises were good.
Above: Forspoken is a Sony exclusive.
Forspoken impressed me. It features a female lead character engaging in magical combat in a fantasy world. The Square Enix and Luminous Productions game features writing from Gary Whitta (Rogue One: A Star Wars Story), Amy Hennig (Uncharted), Allison Rymer, and Todd Stashwick. That’s an all-star writing team. It’s coming on the PS5 and PC in the spring 2022.
One of the surprises is Project Eve, a Bayonetta-style action game that takes place on a ruined Earth. Coming from Shift Up, Project Eve takes place on a ruined Earth and debuts on the PlayStation, Xbox, and PC. It doesn’t have a launch date.
And we saw some tidbits for Naughty Dog fans who are waiting for the next big game from one of Sony’s most precious studios. Sony unveiled Uncharted: Legacy of Thieves Collection (which combines Uncharted 4: A Thief’s End and Uncharted: The Lost Legacy), a remaster for the PlayStation 5 and PC.
Sony also showed a teaser of Marvel’s Wolverine and a new trailer for Eidos Montreal’s Guardians of the Galaxy, but it’s good to remember that Marvel games aren’t always exclusives. Since Insomniac, a Sony studio, is working on Wolverine, we can expect that it will be a PlayStation exclusive with perhaps a PC version. More exciting, at least to me, is Marvel’s Spider-Man 2 from Insomniac. But that game isn’t coming until 2023, which might as well be in the next century.
Bethesda showed off Tango Gameworks’ Ghostwire Tokyo, which looks pretty creepy. But that game slipped, too, it’s coming on the PS5 and PC in the spring 2022. And that will be the very last exclusive for Sony from Bethesda, in my estimation.
Sledgehammer Games’ Call of Duty: Vanguard debuts November 5 on PC, PlayStation, and Xbox. But Sony gets a small victory with the first public multiplayer beta on the PlayStation starting today. Next weekend, Xbox and PC players will get to play. That’s a very small advantage. But since Call of Duty is consistently the most popular game of the year, I’m sure Sony will be happy to remind us all of that very small advantage.
And I supposed I have to remember that the console war doesn’t end at the end of this year, just as it didn’t last year. Microsoft may score a lot of holiday purchases, but Sony will have good stuff early next year, including Gran Turismo 7 on March 4. And if I look back exactly one year ago, the shoe was on the other foot. Microsoft had a weak holiday, and Sony was king with the likes of Spider-Man: Miles Morales.
But I’ll ask Sony a relevant and snooty question. What have you done for me lately?
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13 September, 2021 - 06:11pm
09 September, 2021 - 03:49am
That’s according to sales data published by Famitsu, which claims that PS5 hit the sales milestone in 43 weeks (about ten months). In comparison, it took PS4 a year to sell one million consoles in Japan, whereas PS3 reached the number slightly faster at nine months.
In terms of which console versions have been sold, the standard disc PS5 has outside the Digital Edition at a ratio of 5:1 in Japan (847,421 vs. 165,235 units), according to Famitsu’s data, but considering that stock still sells out virtually immediately, this is more of a reflection on which consoles Sony is making rather than consumer preference.
In April, Sony’s gaming business reported its best-ever year in terms of revenue and profit, as PlayStation 5 consoles shipped globally tracked ahead of its predecessor.
Globally, PS5 hit the 10 million sales milestone on July 18, about eight months after its launch on November 12, 2020, which is just under a month quicker than the PS4 managed following its November 2013 launch.
Sony Interactive Entertainment has moved to emphasise its support for Japanese games multiple times in the past year, following its controversial decision to close its historic Japan Studio – PlayStation’s first ever studio – and the departure of dozens of key creators.
In a recent interview with Game Informer, Studios boss Hulst reiterated the company’s line that it ‘loves’ Japanese games and is continuing to invest in developers in the region.
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