Sony's DualSense controller now works with Apple devices for PS5 remote play


Engadget 11 May, 2021 - 12:58am 42 views

Why are ps5 sold out?

Unfortunately, one of the main reasons for the shortage of PS5 consoles is due to scalpers. These opportunistic people have been using bots to scan retailers for PS5 stock when it becomes available and buy as many of the consoles as they can in one go. Tom's GuidePS5 restock update today: Track on Twitter, Target, Best Buy and more

According to The Verge and several PS5 players on Reddit, you'll be able to enjoy games with adaptive triggers as they're supposed to be played on an iOS device. The presence of haptics, however, can be pretty random. It seems to support basic rumbling haptic feedback, but not more advanced haptics for titles like Control. Seeing as tactile feedback can elevate the gameplay experience, its absence could make certain games less enjoyable than they would be with the feature. In addition, The Verge says DualSense's built-in microphone, headphone jack and speakers also won't work on remote play. 

Remote Play is now available using the DualSense wireless controller to play compatible games on a range of Apple devices. Full details:

Without proper haptic feedback and mic/speaker support, switching from a DualShock to a DualSense for won't make a lot of difference. Still, you now at least have the option to use the newer controller with your iPhones and iPads, and Sony can still upgrade the app to make sure DualSense's features are properly supported in the future.

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Xbox Series X and PlayStation 5: The six-month report card

Engadget 11 May, 2021 - 07:00am

But one thing remains true — if you’re still gaming on a last-gen console, you haven’t missed much.

The PS5 and Xbox Series X launched with a simple promise: they would be better, faster and stronger than the previous generation (because duh), and they’d usher in a new standard for living room gaming, 4K and 60fps. Both consoles deliver on this front, offering incredibly fast load times, impressive visuals and smooth animations.

However, the PS5 has had more opportunity to show off in the past six months. Sony is running a familiar strategy with its new console, following a traditional hardware-upgrade cycle and building a library of must-have exclusives. So far, the PS5 has received the Demon’s Souls remake, the car-combat title Destruction AllStars, the trippy sci-fi roguelite Returnal, and Astro’s Playroom, a demo game that has no business being as fun as it is. These are only available on the PS5, adding value to Sony’s new console with each drop.

Still, that’s only four games. Returnal is the newest title on the list, and arguably the most desirable, as it marks the introduction of a new IP and it truly takes advantage of all the PS5’s tricks. Returnal outputs at 4K and 60fps with raytracing, it has 3D audio, and it uses all the sensory features of the new DualSense controller.

Speaking of the DualSense, Sony’s new gamepad remains impressive after six months of near-daily use and at least one software update. It’s super precise, providing haptic feedback in response to animations like rain drops, explosions and wind, while the trigger tension changes according to which weapon you have equipped. Personally, I still adore the DualSense.

Onto the Xbox Series X. Despite a roster of talented studios under the Xbox banner, the new console is lacking a lineup of exclusive games. Microsoft had to delay its biggest one, Halo: Infinite, after it became clear in early videos that it didn't meet next-gen standards. So far, The Medium is the only exclusive game on Xbox Series X, though it's available on PC, too. 

That said, the Series X shares a handful of new games with the PS5 and last-gen systems, like Assassin’s Creed: Valhalla and Resident Evil Village, and it handles cross-platform titles as well or better than the PS5. The Series X delivers on its promises of variable refresh rates and broader support for gaming at 120fps, and it also has something the PS5 doesn’t — expandable storage. The Series X supports gaming on an expansion card, while the PS5 only recently allowed players to store games on an external SSD, but not play them. This is huge, as plenty of PS5 owners have already been forced to delete downloads in order to make room for new games.

But when it comes to software, the Xbox ecosystem is all about Game Pass. This is where Microsoft’s strategy pivots away from Sony’s. Xbox Game Pass Ultimate is a subscription service that offers access to a library of more than 150 games on Xbox consoles and PC, plus it unlocks EA Play, Xbox Live, and Microsoft’s cloud-gaming beta on mobile devices. Game Pass Ultimate costs $15 a month, and for the past year or so, these subscriptions have been boosting Microsoft’s bottom line.

Game Pass is available on the Xbox Series X, allowing customers to fill their SSDs with existing releases and old favorites. And while these games tend to look and perform better on the Series X than on older-gen consoles, there’s nothing in the Game Pass library that can fully show off the new Xbox hardware. There are a handful of games that have been upgraded to run on the Series X, like Dirt 5, Gears 5 and Yakuza: Like a Dragon, but when it comes to fresh, tailor-made experiences, Xbox fans are out of luck.

Microsoft promises a handful of Series X exclusives are on their way in the next few years, including Halo: Infinite, Microsoft Flight Simulator, Fable 4, Hellblade 2, Stalker 2 and a Perfect Dark reboot. There’s also a slew of titles coming out of Microsoft’s Zenimax acquisition — which includes major studios Bethesda, id and Arcane — and these are slated to be exclusive to Xbox platforms. However, most of these titles don’t have a firm release date.

It seems clear that Microsoft’s focus is on the broader Xbox ecosystem, rather than the Series X itself. The company is working on unifying its PC and console businesses under a singular Xbox brand, while building out its cloud-gaming network for mobile devices and beyond. From a software perspective, Game Pass Ultimate subscriptions can keep the company afloat for a long while without a traditional lineup of next-gen exclusives.

Sony has a subscription service, too, but it’s nowhere near the scale of Game Pass. All of this explains why the PS5 is winning the race for exclusive games six months into the new console cycle. It’s just that nowadays, the software market is about more than new releases.

Microsoft and Sony are longtime rivals in the console market, but with this generation, they’ve adopted divergent strategies. On paper, these consoles are barely even competing with each other anymore. With the Xbox Series X, Microsoft is looking outside of the console ecosystem, and with the PS5, Sony is looking inward. Still, six months into the new console generation, the result for both companies is roughly the same — a slow start followed by lots of promises.

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How to Pair a PS5 DualSense and Xbox Series X Controller With iPhone, iPad, and Apple TV

Mac Rumors 11 May, 2021 - 07:00am

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