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NPR 28 August, 2021 - 07:01am 45 views

Is Halo infinite coming to Game Pass?

Halo Infinite is included with Xbox Game Pass at release Play Halo Infinite on day one with Xbox Game Pass. Xbox Game Pass Ultimate gives you unlimited access to over 100 great games plus all the benefits of Xbox Live Gold for one low monthly price. microsoft.comBuy Halo Infinite

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Recently, 343 Industries' Community Manager John Junyszek confirmed that when Halo Infinite launches, players won't be able to earn XP for the game's Battle Passes by completing and winning matches. Instead, Halo Infinite Battle Pass progression will be limited to challenges. Junyszek noted that some challenge objectives will require match wins or completions and that it will be "extremely difficult" for players to run out of daily challenges to grind, but ultimately, it sounds like match completions will go largely unrewarded in Halo Infinite.

This is a controversial change to say the least, as it fundamentally changes how basic Halo progression works for the first time since Halo: Reach introduced completion-based XP gains in 2010. As someone who has been knee-deep in Halo community circles since then, it has always seemed like fans enjoy this progression universally and it surprises me that 343 Industries would deviate from it so significantly for the Halo Infinite Battle Pass.

For a variety of different reasons, the Halo community's reaction to this news has been near-universally negative. Here's a deeper look at why Halo fans are largely resentful of this new direction.

Arguably the biggest reason why Halo fans are unhappy about Halo Infinite's new progression system is because it seems like it's designed to push players towards buying the game's microtransactions. During the first Halo Infinite beta test, players were able to spot a "Boost and Swap Pack" available in Halo Infinite's Shop page, which is entirely separate from the game's Battle Passes and will almost certainly require players to spend real-world money given the multiplayer's free-to-play nature. These items contain XP Boosts and Challenge Swaps, the latter of which are needed if you don't like the challenges Halo Infinite automatically gives you and want to try to complete different ones.

The concern is that if you end up getting challenges that are difficult or frustrating to complete instead of simple ones like challenges that require you to complete matches, you'll be unable to make meaningful progress on your Battle Pass that day without paying up for Challenge Swaps. Some Challenge Swaps will likely be included as rewards on the Battle Passes since you could obtain them that way during the beta, but overall, players are anticipating that this system will eventually force them to buy Challenge Swaps if they want to be steadily rewarded for completing matches.

It's true that we haven't seen the new system in action yet, but if it ends up pushing players towards Challenge Swap purchases like many expect, I personally think Microsoft and 343 Industries will have gone too far. I understand that it's a free-to-play multiplayer and that compromises have to be made, but when you're already asking players to pay for a new Battle Pass with every new in-game season, trying to nickel-and-dime them as they rank those Battle Passes up isn't player-friendly at all.

This cannot persist into the life of the game. Challenges being the only path to EXP is dangerous, as challenge swaps are a part of the paid experience. Please pass along the feedback that a progression option needs to exist that cannot be altered by a player’s decision to pay.

Another concern fans are voicing is that if they get dealt challenges that force them to use a weapon or play a gamemode that they don't enjoy, they won't be able to progress by playing Halo Infinite the way they want to. Let's say you're a big Capture the Flag fan but don't get many challenges that can be completed in Capture the Flag playlists. How are you supposed to make Battle Pass progress that day without either paying up for Challenge Swaps or by playing in playlists that you don't enjoy?

It seems like a lose-lose for players who generally like to stay in their comfort zone, and while I think it's good for challenges to encourage players to try out new weapons and modes, the fact that you might not be able to progress at all if you're not willing to do so is troubling. This might not be a big problem if most of the challenges are generic in nature, but if they're not, I can see it making Battle Pass progression frustrating for many.

There's also the concern that weapon-specific challenges will negatively impact the flow of multiplayer matches. What if everyone on your team has a challenge to get kills with the Needler, but there aren't many Needlers available on the map? There's a good chance that everyone will camp the Needler spawn and fight their teammates for the weapon instead of working together against the other team.

I hope you guys considering changing that. This is a huge issue many many active players in MCC have. We just want to play what we want to play, we dont want to be forced to do all sorts of different things just to progress (like in mcc with campaign, ff and mp)

Definitely not a fan of this. One of my biggest gripes with the tech test was that challenges felt more like chores. They pigeon holed me into playing certain ways, using certain weapons, and playing certain game types that I otherwise wouldn’t. They weren’t fun at all.

I'm also seeing several players who are worried that they won't be able to make meaningful Battle Pass progression if they get difficult challenges due to the fact that they often struggle to do well in Halo multiplayer or are completely new to it. If you don't have the greatest aim or gamesense, don't have Challenge Swaps, and have to get a bunch of headshots or use a hard-to-master weapon or vehicle to earn XP on a given day, there's a good chance that you'll struggle to advance your Battle Pass.

With the systems from Halo: Reach, Halo 4, and Halo 5, new and low-skill players were at least able to get a decent chunk of XP for completing matches. In Halo Infinite, however, that system is gone, and I fear that the game will be significantly less rewarding for players like this as a result.

Huge mistep IMO. Match exp greatly improves how much a game respects a player for sinking time in. Challenges should be boosts that direct engagement to certain behavior and reinforce fun loops for extra experience. This seems like a grindy, slow, anti-new player system.

It's not fair to completely judge this new system until we see it in full when Halo Infinite releases on Dec. 8, but overall, the Halo community has made it clear that limiting XP gains to challenge completions is something that almost everyone doesn't like. Between the fears of invasive microtransactions, concerns about being forced to play a specific way to get challenges done, and worries that new and low-skilled players won't be able to progress their Battle Pass in meaningful ways, Microsoft and 343 Industries have a lot to prove with this system if they're committed to launching Halo Infinite with it. What do you think of the XP being tied exclusively to challenge completions? Let me know in the comments.

Halo Infinite will hopefully be an incredible game filled with wonder, adventure, and more. Based on the beta and what was seen at E3 2021 and Gamescom, we can't wait for the full release.

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Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he's been an avid fan since childhood. You'll find him doing reviews, editorials, and general coverage on everything Xbox and PC. Follow him on Twitter.

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Here are Halo Infinite's System Requirements (Update)

Tom's Hardware 29 August, 2021 - 08:31am

Plus more on editions, pre-order bonuses and more.

Halo Infinite comes out on the 8th December 2021 on Xbox Series X/S, Xbox One and PC. It's also being added to Xbox Game Pass on the same day.

We've rounded up all you need to know about Halo Infinite, including its release date, price, where to pre-order, editions and pre-order bonuses. You can also scroll ahead using the jump links to find out more about the new Halo Infinite Xbox Series X console and Elite controller Series 2, plus Razer and Seagate's new Halo-themed product releases. If you want to read more about Halo Infinite multiplayer Season 1, be sure to check out Wesley's article.

If you can't wait to get your hands on the next instalment of the Halo franchise, you can pre-order a copy from the links below.

There are two main editions of the game at the time of writing: a standard edition and a steelbook edition. These for the most part appear to have the same RRP. There doesn't seem to be a general Halo Infinite pre-order bonus for all editions. There's also a chance more retailer-exclusive pre-order bonuses will be announced closer to the release date- so we'll make sure to add them if any get confirmed.

Amazon UK and Game are offering steelbook editions with in-game pre-order bonuses with new weapons and outfits: the Zeta Sky Armor Coating as well as the Chosen Emblem, Nameplate and a BR75 Battle Rifle. If you decide to pre-order at Game, you'll also receive an exclusive Zeta Sky weapon coating for the VK78 Commando Rifle.

In the US, Best Buy and GameStop are offering the same exclusive DLC (minus Game's exclusive). As an additional enticement, Best Buy is also offering a $10 reward credit for My Best Buy members (it's free to sign up). Walmart is offering the pre-order bonus, plus an exclusive MK50 sidekick and a Mega Construx assorted color Halo helmet, all for $59.99.

If you wanna grab these freebies and pre-order a copy of Halo: Infinite, check out the links below.

Amazon UK and Game are offering steelbook editions with in-game pre-order bonuses with new weapons and outfits: the Zeta Sky Armor Coating as well as the Chosen Emblem, Nameplate and a BR75 Battle Rifle. If you decide to pre-order at Game, you'll also receive an exclusive Zeta Sky weapon coating for the VK78 Commando Rifle.

Best Buy and GameStop are offering retailer-exclusive DLC: Zeta Sky Armor Coating as well as the Chosen Emblem, Nameplate and a BR75 Battle Rifle. If these freebies aren't enough to tempt you, Best Buy is also offering a $10 reward credit for My Best Buy members (it's free to sign up). Walmart is offering the same pre-order bonus, plus an exclusive MK50 sidekick and a Mega Construx assorted color Halo helmet, all for $59.99.

In the lead up to the game's release, and in celebration of Halo's 20th anniversary, Microsoft is launching a limited edition Halo Infinite Xbox Series X console, and a new Halo-themed Xbox Elite wireless controller Series 2 on the 11th November. You can find out where to pre-order the Halo-themed console and controller in our guide here.

Razer has also revealed a Halo Infinite Edition Razer Kaira Pro headset and Seagate has unveiled a special edition Halo-themed Game Drive. These aren't available to order in the UK yet but you can register your interest for the Razer headset. In the US, the Razer Halo-themed headset is $169.99 at GameStop and comes out on 21st October.

For more news on the latest gaming and tech offers, be sure to follow our Jelly Deals Twitter page, where we also be tweet updates on console stock, including the new Halo-themed Xbox Series X.

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Halo Infinite SteelBook With Mega Construx Helmet Is up for Pre-Order

ComicBook.com 29 August, 2021 - 08:31am

You have many choices when it comes to pre-ordering Halo Infinite for the Xbox Series X / Xbox One, but only one includes a free Mega Construx Halo helmet in green, blue, or red. That would be right here at Walmart, where you can pre-order the game with a SteelBook and the helmet for $59.99.

Of course, the most coveted Halo Infinte bundle involves a limited edition Xbox Series X console, but getting your hands on one of those isn't easy. You can keep tabs on retailers like Amazon, or bite the bullet and pay the markup on eBay. The Halo Infinite Limited Edition Bundle is officially set to launch on November 15th for $549.99. The game drops on December 8th. It will be arriving across Xbox Series X, Xbox One, and PC.

On a related note, Mega Construx released a character pack earlier this month to celebrate the 20th anniversary of the Halo franchise. Fittingly, it includes 20 figures, accessories, and a special range of figures in gold. There's Michael “Mickey” Crespo, Captain Veronica Dare, Spartan Jerome-092, Commander Carter-A259, Spartan Emile-A239, Miranda Keyes, and more. There's even a Mister Chief figure!

The Mega Construx 20th Anniversary Character Pack is an Amazon exclusive that was available to pre-order here for $49.99. It was sold out at the time of writing, but keep tabs on that link for a restock.

If you are unfamiliar, Mega Construx is a new sibling brand of Mattel's Mega Bloks toys that caters to older kids, adults, and collectors. They are very similar to LEGO, though one difference is that Mega Construx includes more realistic, articulated figures like the Halo ones featured here. In addition to the Halo line, Mega Contrux has popular Pokemon, Masters of the Universe, and Teenage Mutant Ninja Turtles licenses. You can check out more of the lineup here on Amazon.

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343 Hasn't Shown Halo Infinite's Campaign Because The Team Is In "Shutdown Mode"

TheGamer 27 August, 2021 - 02:48pm

Though this has left fans feeling ignored, it turns out that 343 Industries is not just disregarding people's wishes. There is a legitimate reason that they haven't showcased the campaign. According to Halo Infinite’s head of creative, campaign gameplay hasn’t been showcased yet because the team has had to focus on shutdown mode. He explains this below:

Everybody wants to see campaign, especially campaign gameplay. We will absolutely show campaign gameplay before launch, but we just need to stay focused on shutdown mode. Once we're past that hurdle, we're going to be going after things like gameplay captures and trailers, that will all be coming a little bit closer to launch.

In other Halo news, we can always rely on scalpers to ruin the experience for everyone else. Almost immediately after the Halo Series X Consoles were released, they were sold out, and we found that they were already up on sites like eBay, selling for thousands of dollars. The console is wrapped in dark metallic paneling with a gold accent and comes with a free digital copy of Halo Infinite, so it became popular with fans instantaneously. If you’re one of few who got their hands on this before the scalpers got to them, consider yourself quite lucky.

Stephanie is an Editor at TheGamer, solidly aligned chaotic neutral. Though her favorite game is Fire Emblem: Three Houses, she vows to do everything in her power to one day see a Legend of Dragoon remake. Absolutely nothing can top her immense love for The Lord of the Rings.

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