Why You Should Stop Using Your Facebook Messenger App

Technology

Forbes 10 July, 2021 - 05:30am 40 views

Is death stranding Director's Cut Coming to PC?

It's not confirmed for PC yet, but it'll probably come eventually. PC GamerDeath Stranding: Director's Cut adds cargo catapults and racing

Read full article at Forbes

Death Stranding Director's Cut - Pre-order Trailer | PS5

PlayStation 10 July, 2021 - 07:00pm

Death Stranding Director's Cut gets new story missions, a cargo catapult and... Mario Kart?

Rock Paper Shotgun 10 July, 2021 - 07:00pm

Sony showed off a new trailer for Death Stranding's recently announced Director's Cut last night, giving us a better idea of what to expect from the upcoming expanded version of Hideo Kojima's postal hiking sim. As well as new story missions, the Director's Cut will have enhanced melee and shooting combat, new cargo bots and machines for the BB Boys to play around with (including that rather impressive catapult in the header there), and (of all things) a racing mode. Because why the hell not?

First unveiled back at E3 2021, the initial trailer for Death Stranding's Director's Cut had very distinct Metal Gear Solid vibes, and left many of us (msyelf included) wondering whether it was some kind of stealth-based expansion. As it turns out, that Metal Gear-esque sequence will likely be one of the new story missions in the Director's Cut, which you can see glimpses of in the new trailer below.

According to Kojima Production's head of publishing Jay Boor, the new content "isn't simply bolted on" to the original game. "It's been carefully woven into the core game experience and will be made available through discovery as you play," he writes on the PlayStation blog. "Most of the new content is fairly easy to find, though there are some bits and pieces that will take some time to find and unlock."

Kojima's Metal Gear DNA can also be seen in Sam's new arsenal of weapons, too, giving him more tools to take down those pesky MULEs than the original version. There will be a firing range to try out new guns as well, letting you get a feel for them without running the risk of causing a massive BT invasion and potential in-game explosion (the ghostly BT enemies are attracted by human blood, you see, which is why so many of Sam's original weapons are non-lethal).

There will also be new vehicle types to truck around in, which will no doubt form the backbone of Death Stranding Director's Cut's other, rather intriguing new feature: the racing mode. Dubbed Fragile Circuit, this will see Sam take to a range of different race tracks to face off against... Fragile? Dead Man? Mads? Who knows. I just hope I don't have help build them in order to unlock new courses, because holy moly, pumping the main road full of resources was time-consuming enough, let alone several bespoke race tracks.

Of course, the idea that Death Stranding even needs a Director's Cut in the first place is mildly preposterous. There is no way Kojima wasn't involved in literally every decision that went into making the original game, so this being the true 'director's vision' of the Death Stranding experience just doesn't quite compute for me (did my BB Boys road trip mean nothing, Kojima?). However, as you may remember from our travels into Death Stranding's ultrawide graphics settings, Kojima takes his film knowledge very seriously, as he used the proper cinematic 21:9 aspect ratio (3360x1440) instead of a traditional monitor resolution (3440x1440). I'd imagine the Director's Cut moniker is a similar nod to the language of film rather than anything else, but still. That doesn't stop it being daft in equal measure.

We don't know yet whether PC folks will also be getting the Death Stranding Director's Cut just yet. At time of writing, it's only announced for PS5 so far, and will cost $10 / €10 for existing owners to upgrade when it launches on September 24th. The PS5 Director's Cut will also have all the Half-Life and Cyberpunk 2077 missions that are currently available in the PC version, too.

I'd imagine we'll get it on PC eventually, though. It might just be we have to wait six months or so like we did originally (and I'll be very sad if we don't). I'll also be sad if we have to pay to upgrade, but we'll keep you posted as soon as we know more.

Katharine is now to blame for all this. Still very partial to JRPGs and the fetching of quests, though.

Sign up today for access to more supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.

We love having a friendly, positive and constructive community - you lot are great - and we want to keep it like that. Our main commenting rule is "be excellent to each other". Please see our code of conduct, where you can find out what "be excellent" means. TL;DR? Respect others, think before you post, and be prepared for puns.

The Epic Store exclusivity is ending

Nine minutes of timeloop bliss

The die is cast, but you can nudge it a little

Seriously, can anyone put me in touch with Wrench?

The Epic Store exclusivity is ending

Learn how to understand Genshin Impact’s pity system

We've been talking, and we think that you should wear clothes

Total coincidence, but we sell some clothes

Copyright © 2021 Gamer Network Limited, a ReedPop company.

All rights reserved. No part of this site or its content may be reproduced without the permission of the copyright holder.

Death Stranding could be the first PS5 game with ‘ultra-wide’ support

Video Games Chronicle 10 July, 2021 - 07:00pm

No game console has natively supported the 2560×1080 or 3440×1440 resolutions used by ultra-wide monitors, which is why practically no console games have ever offered an ultra-wide mode, even though the practice is now quite common with PC games.

Despite this, both a new PlayStation Blog article about the Death Stranding Director’s Cut and a Q&A video hosted by Kojima Productions head of publishing Jay Boor state that the game has ultra-wide support.

The PlayStation Blog article states: “Choose from two picture modes – Performance Mode with upscaled 4K and up to 60FPS or Fidelity Mode in native 4K – both with ultra-wide and HDR support.”

Notice: To display this embed please allow the use of Functional Cookies in Cookie Preferences.

It’s not yet clear how this will achieved, given that the PS5 doesn’t support ultra-wide resolutions. One potential solution could be using a similar technique to anamorphic widescreen movies and games, where activating a widescreen mode would present a 4:3 image with a squished picture that then looks accurate when stretched out to 16:9 widescreen.

Alternatively, the game could be presented with black bars at the top and bottom (similar to Sony‘s The Order), with players then using their monitor to ‘zoom’ into the picture and essentially crop out the borders.

A number of console games have received ultra-wide support when ported to PC.

The PC version of Sony’s Days Gone features an ultra-wide mode, as does its PC port of Horizon Zero Dawn.

The same is true of numerous Xbox games, with the PC version of the upcoming Halo Infinite also supporting ultra-wide displays.

No part of this site or its content may be reproduced without the permission of the copyright holder.

Website by 44 Bytes

[Trailer] ‘Death Stranding Director’s Cut’ Launches September 24; Pre-Orders Now Available

Bloody Disgusting 10 July, 2021 - 07:00pm

Upcoming ‘Pet Sematary’ Prequel for Paramount+ Casts Natalie Alyn Lind and Several More

Looking Back on ‘8MM’ – The Horror Masterpiece That Almost Was

Animated Horror Movie ‘The Witcher: Nightmare of the Wolf’ Coming to Netflix in August [Trailer]

’13 Minutes’: Tornado Thriller Starring Thora Birch, Peter Facinelli & Anne Heche Releasing in October

‘Old’: Image Gallery Invites You on a Vacation into M. Night Shyamalan’s Latest Nightmare

Mike Flanagan Co-Writing a Series Adaptation of Comic Book ‘Something is Killing the Children’!

[Review] “Wellington Paranormal” is an Exceptional Spinoff That Often Surpasses “What We Do in the Shadows”

“The Witcher” Season 2 Gets December Premiere Date, Along With Teaser Trailer and Poster!

“The Walking Dead”: Gear Up for the FINAL Season With New Teaser Videos and Images

“The Haunting of Hill House” Coming to Halloween Horror Nights!

[Review] “Wellington Paranormal” is an Exceptional Spinoff That Often Surpasses “What We Do in the Shadows”

[Review] Netflix’s ‘Blood Red Sky’ Soars with Intense, High-Altitude Vampire Tale

[Review] Netflix’s ‘A Classic Horror Story’ Loses Itself in Borrowed Plot and Tropes

[Review] ‘Dachra’ Embraces Unsettling Darkness in Tunisia’s First Horror Movie

[Review] ‘Fear Street Part 2: 1978’ Pays Tribute to Classic Slashers with Higher Body Count

Looking Back on ‘8MM’ – The Horror Masterpiece That Almost Was

The Clown Act in Gory Irish Slasher ‘Stitches’ Is to Die For [Horrors Elsewhere]

June Release ‘Censor’ Delivered a Mind-Bending Nightmare Set in Video Nasty Era [Indie Horror Spotlight]

‘Blood From the Mummy’s Tomb’ Was One of Hammer’s Last Great Monster Movies [Hammer Factory]

Ranking All Five Films in ‘The Purge’ Franchise, From Worst to Best

Ice Nine Kills Pay Tribute to ‘American Psycho’ With “Hip To Be Scared” Music Video

Animated Horror Movie ‘The Witcher: Nightmare of the Wolf’ Coming to Netflix in August [Trailer]

Ted Bundy Confesses Everything in Based-on-True-Events Movie ‘No Man of God’ [Trailer]

“The Walking Dead”: Gear Up for the FINAL Season With New Teaser Videos and Images

[Trailer] Netflix Unleashes Bloodsucking Locusts in French Horror Movie ‘The Swarm’

[Video] Psychological Horror Title ‘In Sound Mind’ Launching September 28; New Music Video Released

[Trailer] Prequel Comic For ‘Dying Light 2: Stay Human’ Available Digitally Until July 15; Printed Version Coming Soon

[Video] New Gameplay Walkthrough of ‘Deathloop’ Demonstrates Different Playstyles

[Trailer] ‘Death Stranding Director’s Cut’ Launches September 24; Pre-Orders Now Available

[Video] Check Out The ‘Resident Evil’ Remake Recreated in Unreal Engine 4

PS5 owners will finally be able to get Death Stranding this Fall. Kojima Productions has announced that Death Stranding Director’s Cut will launch for PlayStation 5 on September 24. Existing PS4 owners will have to pay $10 for the upgraded Director’s Cut for PlayStation 5.

In addition, the Director’s Cut will be available in Standard and Digital Deluxe versions. The Standard version ($49.99) nets you the game, while the Digital Deluxe ($59.99) gets you the following:

As for just what’s in the Director’s Cut of the game, Kojima and company state that the new content was “all built and developed from the ground up, following the launch of the original Death Stranding.” While Kojima Productions were reluctant to give away what it entails, the new content includes new missions and extended storyline. Plus, all of the Half-Life and Cyberpunk 2077 content introduced to the PC version of Death Stranding will also be available in Death Stranding Director’s Cut.

Death Stranding is out now on PlayStation 4 and PC via Steam. No word on if the Director’s Cut will be making its way to PC.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

[Video] Psychological Horror Title ‘In Sound Mind’ Launching September 28; New Music Video Released

[Trailer] Prequel Comic For ‘Dying Light 2: Stay Human’ Available Digitally Until July 15; Printed Version Coming Soon

[Video] New Gameplay Walkthrough of ‘Deathloop’ Demonstrates Different Playstyles

Modus Games has announced that their upcoming psychological horror game In Sound Mind has been pushed back from its original August 3rd release date. In order to “give players the most memorable experience possible”, the game will now release on September 28 for PC, PlayStation 5, and the Xbox Series, with the Nintendo Switch version following at a later date.

It’s not all bad, as Modus also revealed a brand-new music video in collaboration with cartoon animator Mashed and musical group “The Living Tombstone”. The music video is set to the theme song of psychiatrist Desmond Wales, whom players will inhabit in the game.

Meanwhile, the demo for In Sound Mind is still very much available for you to try on Steam.

Copyright © 2021 Bloody Disgusting, LLC

DEATH STRANDING DIRECTOR'S CUT - Q&A-

KOJIMA PRODUCTIONS 10 July, 2021 - 07:00pm

Everything New in Death Stranding: Director's Cut Revealed at Sony's July 2021 State of Play

GameRant 09 July, 2021 - 02:52pm

First announced at this year's Summer Game Fest, Death Stranding: Director's Cut got a hefty pre-order trailer at the latest State of Play event, revealing all the new changes from the original. As it turns out, Death Stranding: Director's Cut is more than just a remastered version of the divisive game, and here's everything new that it brings to the table.

Other new features include the addition of a Fragile circuit mode and a new firing range area. New weapons that are confirmed so far include a Maser Gun that can electrocute human enemies and a Mounted Machine Gun that players can use during battle. New equipment includes a Cargo Catapult, Support Skeleton, Buddy Bot, and a Jump Ramp. Death Stranding: Director's Cut also features "unused" vehicles and items from the base game, as seen in the mini-art book. Players can also expect improved melee combat, UI enhancements, and new online features like Friend Play and Leaderboards. Thankfully, the Half-Life and Cyberpunk 2077 updates from PC will also make their way to the Director's Cut, alongside a very hard difficulty mode.

Death Stranding: Director's Cut is also a remaster of the PS4 version of the game, and players can expect some visual and performance enhancements. The performance mode provides an upscaled 4K 60 FPS experience, whereas the fidelity mode offers native 4K resolution. Both modes offer HDR and ultra-wide support. DualSense features include 3D audio support, haptic feedback, and adaptive triggers. Players can also expect near-instant load times thanks to the PS5's ultra-fast SSD.

The PS4 owners of any version of Death Stranding can upgrade to Death Stranding: Director's Cut's Digital Deluxe Edition for $10. The PS4 disk owners of Death Stranding will have to insert the disk to download and play the upgraded version at all times. Thankfully, Death Stranding: Director's Cut will allow PS4 players to transfer their save data and pick right up from where they left without having to start fresh.

Death Stranding: Director's Cut seems like a meaty package, with plenty of new additions to lure old fans and welcome new ones who missed out on the original. Death Stranding 2 could be in an awkward position right now, given the recent Xbox Kojima rumors, which makes Death Stranding: Director's Cut even more of a significant update for hardcore fans.

Death Stranding: Director's Cut launches September 24, 2021, on PS5.

PS4 Death Stranding Players Upgrade to Director’s Cut via Digital Deluxe Edition for $10 - Niche Gamer

Niche Gamer 09 July, 2021 - 08:26am

© 2013-2021 Niche Gamer. All rights reserved.

© 2013-2021 Niche Gamer. All rights reserved.

Kojima Productions have confirmed PlayStation 4 players can upgrade to Death Stranding: Director’s Cut Digital Deluxe Edition for $10 USD.

As previously reported, the devastating Death Stranding breaks down the barriers between life and death; causing invisible creatures called the Beached Things to roam across the US. Causing devastating explosions called voidouts, and summoning a rain that rapidly ages whatever it touches, the nation quickly fell to ruin.

Now Sam Bridges acts as a porter, transporting supplies to what few fractured and divided US cities and survivors remain. However, some humans have gained the ability to control BTs, and the terrible powers that come with it. Can Sam help reunite the nation, or even survive?

The Director’s Cut features include new story missions, enemies, and combat abilities. Players will also have new ways to deliver goods, and even a new racing minigame called Fragile Circuit.

A post of PlayStation Blog also detailed how the game will add Friend Play, online leaderboards, and the promotional content inspired by Half-Life and Cyberpunk 2077 that was previously only on Windows PC.

The Director’s Cut will also utilize environmental effects via the DualSense haptic feedback, adaptive trigger resistance, 3D audio via compatible headphones, and quicker load times. The game also has Performance Mode (for upscaled 4K resolution and up to 60 FPS), or Fidelity Mode in native 4K. Both of these modes will have ultra-wide and HDR support.

The post also confirms that PlayStation 4 save data can be transferred into the PlayStation 5 Director’s Cut version; and upgrade to the Digital Deluxe Edition for $10 USD (€10 EUR). An upgrade path to the standard edition was not detailed. The Digital Deluxe Edition features a mini soundtrack, a selection of art, an avatar set, and customization backpack patches, suits, and BB pods.

Death Stranding: Director’s Cut launches September 24th on PlayStation 5.

Taking his first steps onto Route 1 and never stopping, Ryan has had a love of RPGs since a young age. Now he's learning to appreciate a wider pallet of genres and challenges.

© 2013-2021 Niche Gamer. All rights reserved.

Death Stranding Director's Cut Brings Prettier Vistas, New Story Missions, and a Racetrack to PS5 in September

IGN India 08 July, 2021 - 04:38pm

In a follow-up video, Kojima Productions head of publishing Jay Boor also revealed more tidbits about the upcoming release. He confirmed a Performance mode that will run at 60fps and a Fidelity Mode that will support Ultra-Wide Displays in HDR. He also said that Death Stranding: Director's Cut's new content is being built "from the ground up," and that it's not simply being bolted on to the original experience.

Finally, Boor confirmed that all of the Half-Life and Cyberpunk 2077 content from the PC version will also be in the PS5 version, with new online features including online leaderboards. The original story continues below.

Those who have been pumped up about the recently announced Director's Cut for Death Stranding won't have to wait long to get their hands on it, as an announcement during today's PlayStation State of Play revealed that it's launching September 24 for PS5.

The trailer shown during the event highlighted a number of new pieces of content coming to the Director's Cut. In addition to some noticeable performance upgrades, the Director's Cut will include a number of adjustments to combat such as new battles, upgraded melee combat, new guns including a mounted machine gun, and a firing range to practice it all on.

Combat's not the only bit of gameplay being improved, though, as there are additional delivery support options being added too like a cargo catapult to fling packages around, a support skeleton to help you stack better, and a hilarious-looking "buddy bot" with silly legs that can help you carry more things around, or even seemingly carry Sam himself.

There are also additions for the vehicular-minded, such as jump ramps to do cool motorcycle tricks on, and an entire racetrack called the Fragile Circuit that you can drive a shiny car around on.

Oh, and there are new story missions as well, teased by several enticing images including a graveyard and other ruined structures. Plus whatever was going on in the initial reveal trailer with the Metal Gear-referential box full of oranges.

Death Stranding has been a curious object since its launch in late 2019, with our own review praising its fascinating sci-fi world but finding its gameplay struggled to support that weight.

Technology Stories